Open smackdownvsraw.online in Chrome or Edge and press Play; the PS2 game loads with no install. It is built on the PS2 Web Recomp static recompiler, but the site streams the whole game disc itself. A single Exhibition match is tested; two-player online is not.
The original game
The first game under the SmackDown! vs. Raw title followed the WWE brand split. It was the first in the series with an online mode, limited to Single and Bra & Panties matches, and it added mini-games and the Clean/Dirty system. It holds a Metacritic score of 80 and received an ELSPA Platinum award for at least 300,000 UK sales.
Director Taka Chihaya; designers Osamu Hashimoto and Kentaro Arai; programmer Tomoyuki Ishige; writers Andy Abramovici and Bryan Stratton. WWE SmackDown! vs. Raw on Wikipedia
The browser version
The page, titled "WWE SmackDown! vs. RAW Web Online", names @Slayoner on X as the creator and gives no real name. It calls itself an independent project "inspired by" PES 6 Web Online by OptiProjects, and credits its web engine to PS2 Web Recomp by snuri00, released under the MIT licence (the licence file on the site names Samir Nuri). Its rights page says it is an unofficial community project with no licence or permission from the rights holders, and that the game will be taken down if a rights holder asks. The site shows third-party ads.
PS2 Web Recomp is a static recompiler. Its README says the game's Emotion Engine machine code is translated ahead of time into C++ and compiled to WebAssembly, so the main CPU is never interpreted, while the rest of the console is emulated by a runtime that draws with WebGPU. The PS2's sound and I/O processor runs the game's own modules on an interpreter. The repository was created on 8 October 2026; its README names Gran Turismo 4 and God of War II as the games brought up so far and does not mention SmackDown! vs. RAW.
The repository says it includes no game data and that the player brings a disc image of a game they own; it also says the generated code belongs to the game's owners and should not be published. This site takes a different approach: its /api/game endpoint returns a full disc image of about 4.4 GB, served from the site itself in 256 KB pieces over HTTP, so the whole game disc is streamed to every visitor with nothing to supply.
The page says this is the US version. Tested, according to the page: the menus, Exhibition > Single, wrestler select (Eddie Guerrero against John Cena), the arena and the entrance before the match. It needs an up-to-date Chrome or Edge with WebGPU on a PC; phones get touch controls if the browser supports WebGPU and WebAssembly. Progress is saved to a virtual memory card in the browser that can be downloaded or imported as a .ps2 file.
Online play uses private rooms with a shareable code, a "find opponent" matchmaking button, a public chat, a private chat per room and a daily and weekly board of online wins. Each PC runs its own copy of the game and the server relays the controls every frame; the room creator is player 1 and goes to Exhibition > Single > 2 PLAYERS. Rooms take two players and are labelled experimental. The page states that two-player matches have not yet been tested online.
| Method | Static recompilation of the EE code to WebAssembly (PS2 Web Recomp) |
|---|---|
| Rest of the console | Emulated by the runtime; I/O processor on an interpreter; WebGPU renderer |
| Game data | Full US disc image (about 4.4 GB) streamed from the site |
| Browser | Up-to-date Chrome or Edge with WebGPU; touch controls on phones if the browser has WebGPU |
| Controls and saves | Keyboard (remappable), USB or Bluetooth gamepad; virtual memory card exportable as .ps2 (PCSX2 format) |
| Multiplayer | Private rooms with a code, matchmaking, chat; inputs relayed every frame; 2 per room. Two-player matches untested online |
| Engine source | github.com/snuri00/ps2-web-recomp (MIT); the site build itself is not published |
How to play it
- Open smackdownvsraw.online in an up-to-date Chrome or Edge on a PC and press Play.
- Click inside the game picture, then press a button on your gamepad or use the keyboard (keys can be changed in the controls panel).
- Go to Exhibition > Single and pick two wrestlers. For online, create a private room and share the code; the creator picks 2 PLAYERS.
Links
Source code
Questions
Can you play WWE SmackDown! vs. RAW in a browser?
Yes. Open the page in an up-to-date Chrome or Edge on a PC, press Play and it loads with no install or account. A gamepad is recommended; the keyboard also works.
Do I need my own copy of SmackDown! vs. RAW?
No. The site streams a full disc image (about 4.4 GB) itself. The PS2 Web Recomp repository it is built on asks users to bring a disc of a game they own; this site does not.
Is it recompiled or emulated?
Both, in part. The main CPU code is statically recompiled to WebAssembly by PS2 Web Recomp; the rest of the console (graphics, sound, I/O processor) is emulated by its runtime.
Does it work online?
The site has private rooms, matchmaking and chat, but the page says two-player matches have not yet been tested online.
Is it official?
No. The page calls it an unofficial fan project, not affiliated with THQ, Yuke's or WWE, and says it has no licence from the rights holders.
Sources and coverage
- WWE SmackDown! vs. RAW Web Online (Spanish main page)
- WWE SmackDown! vs. RAW Web Online (English page)
- WWE SmackDown! vs. RAW Web Online: copyright and rights page
- WWE SmackDown! vs. RAW Web Online: game file API (/api/game)
- WWE SmackDown! vs. RAW Web Online: online player API (/api/online)
- PS2 Web Recomp on GitHub (snuri00)
- WWE SmackDown! vs. Raw on Wikipedia
Details checked 2026-10-24. Fan projects change fast; check the project page for the latest.
